Tag: media


Dawdlr: Slow Media?

November 29th, 2007 — 12:00am

In a world that’s moving so fast it’s hard to keep track of when you are, let alone where, there’s a need for experiences that move at more relaxed paces. This basic need for deliberately moderated and human-speed experiences better tuned to the way that people make and understand meaning is the origin of the Slow Food movement.

Naturally, there’s room for a virtual analog of slow food. I’m calling this kind of mediated experience that flows at a kinder, gentler pace “slow media”. Dawdlr, “a global community of friends and strangers answering one simple question: what are you doing, you know, more generally?” is a good example.
dawdlr_image.jpg
Assembled one postcard at a time, Dawdlr exemplifies the collective form of Slow Media, one you can contribute to by creating some content using a standard interface and then submitting it for publication, as long as it carried the proper postage. The paper blog – now updated and known as papercast – might be a precursor.

What are some other examples of Slow Media? Back in January of 2007, AdBusters asked, “Isn’t it time to slow down?” during their national slowdown week.

Slow food has a website, annual gatherings, publications, a manifesto, even a mascot / icon – the snail of course. What’s next for slow media? Maybe a slow wiki, made up of image-mapped screen shots of chalkboards with writing?

Comment » | Customer Experiences, Ideas, Objets Trouves, The Media Environment, User Experience (UX)

Photoshop And Knowledge War in Iraq

May 7th, 2007 — 12:00am

Direct connections between the war in Iraq and the realm of user experience are rare, so I was surprised when one popped up today in an article by the New York Times, titled 2 Car Bombings in Iraq Kill 25.

The article quotes an Iraqi, reacting to the destruction of a house containing a cache of munitions by American soldiers.  “The Americans are lying,” said Ali Jabbar, 28, one of several men digging through the rubble, where bicycle handlebars could be seen poking out. “If there were weapons there, they should have taken pictures to prove it.” But in a sign of the challenge Americans face here, Mr. Jabbar said that even if he saw such pictures, he would not be convinced that the destruction was justified. “The Americans can make it up with Photoshop,” he said.

It’s simultaneously terrible and fascinating that a tool I use regularly would appear in this sort of context. And yet it’s not unreasonable, given the ways that many futurists envision and describe warfare centered on information.

Here’s Alvin Toffler, from How will future wars be fought?

Above all, the full implications of what we termed Third Wave “knowledge warfare” have not yet been digested – even in the United States. The wars of the future will increasingly be prevented, won or lost based on information superiority and dominance. And that isn’t just a matter of taking out the other guy’s radar. It means waging the kind of full-scale cyber-war we described in War and Anti-War. Cyber-war involves everything from strategic deception and perception management down to tactical disruption of an adversary’s information systems. It also means understanding the role played by the global media in any conflict today. It means enhancing all your knowledge assets from intelligence, to research and development, training, and communication.

Comment » | The Media Environment, Tools, User Experience (UX)

Egosurf.org: The Medium Massages You

January 10th, 2006 — 12:00am

egosurf: vi.
“To search the net for your name or links to your web pages. Perhaps connected to long-established SF-fan slang egoscan, to search for one’s name in a fanzine.”
Now a consumable service at: egosurf.org
From the about page:
“egoSurf helps massage the web publishers ego, and thereby maintain the cool equilibrium of the net itself.”

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Comment » | The Media Environment

The Aargh Page: Visualizing Pirate Argot

January 10th, 2006 — 12:00am

What happens when this classic vernacular interjection meets linguistics, data visualization, and the Web?
The Aargh page, of course. (It should really be The Aargh! Page, but this is so fantastic that I can’t complain…)
Here’s a screenshot of the graph that shows frequency of variant spellings for aargh in Google, along two axes:
aarrgghh_full.png
Note the snazzy mouseover effect, which I’ll zoom here:
aarrgghh_zoom.gif
Looking into the origins aargh inevitably brings up Robert Newton, the actor who played Long John Silver in several Disney productions based on the writings of Robert Louis Stevenson. I remember seeing the movies as a child, without knowing that they were the first live action Disney movies broadcast on television. So do plenty of other people who’ve created tribute pages>.
Aargh may have many spelling variations, but at least three of them bear a stamp of legitimacy, as the editorial review of
The Official Scrabble Players Dictionary (Paperback) at Amazon.com explains, “If you’re using the 1991 edition or the 1978 original, you’re woefully behind the Scrabble-playing times. With more than 100,000 2- to 8-letter words, there are some interesting additions (“aargh,” “aarrgh,” and “aarrghh” are all legitimate now), while words they consider offensive are no longer kosher. “
There’s even International Talk Like A Pirate Day, celebrated on September 19th every year. The organizers’ site offers a nifty English-to-Pirate-Translator.
Most random perhaps is the Wikipedia link for Aargh the videogame, from the 80’s, without pirates.

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Comment » | The Media Environment

Musical Signatures From Your iTunes Library

December 15th, 2005 — 12:00am

We rely on many ways of rec­og­niz­ing peo­ple, near at hand or from afar; faces, voices, walks, and even the scents from favorite colognes or per­fumes help us greet friends, engage col­leagues, and iden­tify strangers.
I was in high school when I first noticed that everyone’s key chain made a dis­tinct sound, one that served as a kind of audi­ble call­ing card that could help rec­og­nize peo­ple. I started to try to guess who was walk­ing to the front door by learn­ing the unique com­bi­na­tions of sounds — clink­ing and tin­kling from metal keys, rat­tling and rub­bing from ceramic and plas­tic tokens, and a myr­iad of other noises from the incred­i­ble mis­cel­lany peo­ple attach to their key rings and carry around with them through life — that announced each of my vis­i­tors friends. With a lit­tle prac­tice, I could pick out the ten or fif­teen peo­ple I spent the most time with based on lis­ten­ing to the sounds of key chains. Every­one else was some­one I didn’t see often, which was a fine dis­tinc­tion to draw between when gaug­ing how to answer the door.
There are many other audi­ble cues to iden­tity — from the clos­ing of a car door, to the sound of foot steps, or cell phone ring tones — but the key chain is unique because it includes so many dif­fer­ent ele­ments: the num­ber and size and mate­ri­als of the keys, or the lay­er­ing of dif­fer­ent key rings and sou­ve­niers peo­ple attach to them. A key chain is a sort of impromptu ensem­ble of found instru­ments play­ing lit­tle bursts of free jazz like per­son­al­ized fan­fares for mod­ern liv­ing.
The sound of someone’s key chain also changes over time, as they add or remove things, or rearrange them. That sound can even change in step with the way your rela­tion­ship to that per­son changes. For exam­ple, if they buy a sou­ve­nier with you and put it on their key­chain; or if you give them keys to your apart­ment. Each of these changes reflects shared expe­ri­ences, and you can hear the dif­fer­ence in sound from one day to the next if you lis­ten care­fully.
And like those other ways of rec­og­niz­ing peo­ple I men­tioned ear­lier, which all reach the level of being called sig­na­tures when they become truly dis­tinc­tive, the sound of someone’s key chain serves a sort of audi­ble sig­na­ture.
Until now, the sound of a key­chain was per­haps the only truly unique audi­ble sig­na­ture that was not part of our per­son to begin with (like the voice). Now that Jason Free­man has cre­ated the iTunes Sig­na­ture Maker, we may have an audi­ble sig­naure suit­able for the dig­i­tal realm. The iTunes Sig­na­ture Maker scans your iTunes library, tak­ing one or two sec­ond snip­pets of many files, and mix­ing these found bits of sound together into a short audio sig­na­ture. You choose from a few para­me­ters such as play count, total num­ber of songs, and whether to include videos, and the sig­na­ture maker pro­duces a .WAV file.
I made an iTunes sig­na­ture using Jason’s tool a few days ago. I’ve lis­tened to it a few times. It cer­tainly includes quite a few songs I’ve lis­tened to often and can rec­og­nize from just a one-second snip­pet. Cal­lig­ra­phers and graphol­o­gists make much of a few hand­writ­ten let­ters on a page: music can say a great deal about someone’s moods, out­look, tastes, or even what moves their soul. I lis­ten to a lot of music via radio, CD’s and even live that isn’t included in this. I’m not sure it rep­re­sents me. I think it’s up to every­one else to decide that.
But what can you do with one? It’s not prac­ti­cal yet to attach it to email mes­sages, like a con­ven­tional .sig. It might be a good way to book­end the mixes I make for friends and fam­ily. I can see hav­ing a lot of fun lis­ten­ing to a bunch of anony­mous iTunes sig­na­tures from your friends to try and guess which one belongs to whom. There’s real poten­tial for a use­ful but non-exhaustive answer to the inevitable ques­tion, “What kind of music do you like?” when you meet some­one new. Along those lines, Jason may have kicked off a new fad in Inter­net dat­ing; this is the per­fect exam­ple of a unique token that can com­press a great deal of mean­ing into a small (dig­i­tal) pack­age that doesn’t require meet­ing or talk­ing to exchange. I can see the iTunes sig­na­ture becom­ing a speed-dating req­ui­site; bring your iTunes sig­na­ture file with you on a flash drive or iPod shuf­fle, and lis­ten or exchange as nec­es­sary.
At least the name is easy: what else would you call this besides a “musig”. Maybe an “iSig” or a “tune­sig”.
Unique ring tones, door chimes, and start-up sounds are only the begin­ning. Com­bine musigs with the music genome project, and you could upload your sig­na­ture to a clear­ing­house online, and have it auto­mat­i­cally com­pared for matches against other people’s musigs based on pat­terns and pref­er­ences. Have it find some­one who likes reggae-influenced waltzes, or fado, or who lis­tens to at least ten of the same artists you enjoy. Build a cat­a­log of one musig every month for a year, and ask the engine to describe the change in your tastes. Add a musig to your Ama­zon wish­lists for gift-giving, or even ask it to pre­dict what you might like based on the songs in the file.
You can down­load my musig / iSig / tune­sig / iTunes sig­na­ture here; note that it’s nearly 8mb.
I’ll think I’ll try it again in a few months, to see how it changes.

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Comment » | The Media Environment

Mental Models and the Semantics of Disaster

November 4th, 2005 — 12:00am

A few months ago, I put up a posting on Mental Models Lotus Notes, and Resililence. It focused on my chronic inability to learn how not to send email with Lous Notes. I posted about Notes, but what led me to explore resilience in the context of mental models was the surprising lack of acknowledgement of the scale of hurricane Katrina I came across at the time. For example, the day the levees failed, the front page of the New York Times digital edition carried a gigantic headline saying ‘Levees Fail! New Orleans floods!’. And yet no one in the office at the time even mentioned what happened.
My conclusion was that people were simply unable to accept the idea that a major metropolitan area in the U.S. could possibly be the setting for such a tragedy, and so they refused to absorb it – because it didn’t fit in with their mental models for how the world works. Today, I came across a Resilience Science posting titled New Orleans and Disaster Sociology that supports this line of thinking, while it discusses some of the interesting ways that semantics and mental models come into play in relation to disasters.
Quoting extensively from an article in The Chronicle of Higher Education titled Disaster Sociologists Study What Went Wrong in the Response to the Hurricanes, but Will Policy Makers Listen? the posting calls out how narrow slices of media coverage driven by blurred semantic and contextual understandings, inaccurately frame social responses to disaster situations in terms of group panic and the implied breakdown of order and society.
“The false idea of postdisaster panic grows partly from simple semantic confusion, said Michael K. Lindell, a psychologist who directs the Hazard Reduction and Recovery Center at Texas A&M University at College Station. ‘A reporter will stick a microphone in someone’s face and ask, ‘Well, what did you do when the explosion went off?’ And the person will answer, ‘I panicked.’ And then they’ll proceed to describe a very logical, rational action in which they protected themselves and looked out for people around them. What they mean by ‘panic’ is just ‘I got very frightened.’ But when you say ‘I panicked,’ it reinforces this idea that there’s a thin veneer of civilization, which vanishes after a disaster, and that you need outside authorities and the military to restore order. But really, people usually do very well for themselves, thank you.’
Mental models come into play when the article goes on to talk about the ways that the emergency management agencies are organized and structured, and how they approach and understand situations by default. With the new Homeland Security paradigm, all incidents require command and control approaches that assume a dedicated and intelligent enemy – obviously not the way to manage a hurricane response.
“Mr. Lindell, of Texas A&M, agreed, saying he feared that policy makers in Washington had taken the wrong lessons from Katrina. The employees of the Department of Homeland Security, he said, ‘are mostly drawn from the Department of Defense, the Department of Justice, and from police departments. They’re firmly committed to a command-and-control model.’ (Just a few days ago, President Bush may have pushed the process one step further: He suggested that the Department of Defense take control of relief efforts after major natural disasters.)
“The habits of mind cultivated by military and law-enforcement personnel have their virtues, Mr. Lindell said, but they don’t always fit disaster situations. ‘They come from organizations where they’re dealing with an intelligent adversary. So they want to keep information secret; ‘it’s only shared on a need-to-know basis. But emergency managers and medical personnel want information shared as widely as possible because they have to rely on persuasion to get people to cooperate. The problem with putting FEMA into the Department of Homeland Security is that it’s like an organ transplant. What we’ve seen over the past four years is basically organ rejection.’
If I read this correctly, misaligned organizational cultures lie at the bottom of the whole problem. I’m still curious about the connections between an organization’s culture, and the mental models that individuals use. Can a group have a collective mental model?
Accoridng to Collective Mental State and Individual Agency: Qualitative Factors in Social Science Explanation it’s possible, and in fact the whole idea of this collective mental state is a black hole as far as qualitative social research and understanding are concerned.

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Comment » | Modeling, The Media Environment

Reality TV Revisits Its Origins

November 3rd, 2005 — 12:00am

Apparently, if you wait long enough, all circles close themselves. Case in point: I’ve always thought Golding’s Lord of the Flies nicely captures several of the less appetizing aspects of the typical american junior high school experience.
And I’ve always thought that much of the reality television programming that was all the rage for a while and now seems to be passing like a Japanese fad, is simply a chance for people on all sides of the screen to revisit their own junior high school experiences once again — albeit with a full complement of adult secondary sexual characteristics. When I do channel surf past the latest incarnation of the primal vote-the-jerk-off-the-island epic, Golding’s book always comes to mind.
Then a friend recommended Koushun Takami’s Battle Royale as recreational reading. Battle Royale is, as Tom Waits says, ‘big in Japan’ – it being a Japanese treatment of some of the same themes that drive Lord of the Flies.
The editorial review from Amazon reads:
“As part of a ruthless program by the totalitarian government, ninth-grade students are taken to a small isolated island with a map, food, and various weapons. Forced to wear special collars that explode when they break a rule, they must fight each other for three days until only one “winner” remains. The elimination contest becomes the ultimate in must-see reality television.”
And so the circle closes…

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Comment » | Reading Room, The Media Environment

Foiling Comment Spam

September 17th, 2005 — 12:00am

A tip o’ the hat to Richard Boakes for foiling a second-rate spammer by buying up the domain they were promoting with comment spam before they did.

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Comment » | The Media Environment

A Very Postmodern 4th of July

July 7th, 2005 — 12:00am

I went to the 4th of July con­cert on the Esplanade this past Mon­day, for the first time in sev­eral years, expect­ing to show some inter­na­tional vis­i­tors gen­uine Boston Amer­i­cana. After all, 4th of July cel­e­bra­tions are sin­gu­larly Amer­i­can expe­ri­ences; part sum­mer sol­stice rite, part brash rev­o­lu­tion­ary ges­ture, part demon­stra­tion of mar­tial prowess, part razzle-dazzle spec­ta­cle as only Amer­i­cans put on.
I sup­pose a unique Amer­i­can expe­ri­ence is what we got: in return for our trou­ble, we felt like unpaid extras in a tele­vi­sion pro­duc­tion recre­at­ing the hol­i­day cel­e­bra­tions for a remote view­ing audi­ence miles or years away. It was — de-centered — hol­low and inverted. It’s become a sim­u­lacrum, with a highly unnat­ural flow dri­ven by the cal­cu­lus of supra-local tele­vi­sion pro­gram­ming goals. The cen­ter of grav­ity is now a national tele­vi­sion audi­ence sit­ting in liv­ing rooms every­where and nowhere else, and not the 500,000 peo­ple gath­ered around the Hatch Shell who cre­ate the cel­e­bra­tion and make it pos­si­ble by com­ing together every year.
Despite all the razzle-dazzle — and in true Amer­i­can fash­ion there was a lot, from fighter jets to fire­works, via brass bands, orches­tras, and pop stars along the way — the expe­ri­ence itself was deeply unsat­is­fy­ing, because it was obvi­ous from the begin­ning that the pro­duc­tion com­pany (B4) held the inter­ests of broad­cast­ers far more impor­tant than the peo­ple who come to the Esplanade.
There were reg­u­lar com­mer­cial breaks.
In a 4th of July con­cert.
For half a mil­lion peo­ple.
Com­mer­cial breaks which the orga­niz­ers — no doubt trapped between the Scylla of con­trac­tual oblig­a­tions and the Charyb­dis of shame at jilt­ing a half-million peo­ple out of a sum­mer hol­i­day to come to this show — filled with filler. While the com­mer­cials aired, and the audi­ence waited, the ‘pro­gram­mers’ plugged the holes in the con­cert sched­ule with an awk­ward mix of live songs last­ing less than three min­utes, pre-recorded music, and inane com­men­tary from local talk­ing heads. We felt like we were sit­ting *behind* a mon­i­tor at a tap­ing ses­sion for a 4th of July show, lis­ten­ing while other peo­ple watched the screen in front.
I bring this out because it offers good lessons for those who design or cre­ate expe­ri­ences, or depend upon the design or cre­ation of qual­ity expe­ri­ences.
Briefly, those lessons are:
1. If you have an estab­lished audi­ence, and you want or need to engage a new one, make sure you don’t leave your loyal cus­tomers behind by mak­ing it obvi­ous that they are less impor­tant to you than your new audi­ence.
2. If you’re enter­ing a new medium, and your expe­ri­ence will not trans­late directly to the new chan­nel (and which well-crafted expe­ri­ence does trans­late exactly?), make sure you don’t dam­age the expe­ri­ence of the orig­i­nal chan­nel while you’re trans­lat­ing to the new one.
3. When adding a new or addi­tional chan­nel for deliv­er­ing your expe­ri­ence, don’t trade qual­ity in the orig­i­nal chan­nel for capa­bil­ity in the new chan­nel. Many sep­a­rate fac­tors affect judg­ments of qual­ity. Capa­bil­ity in one chan­nel is not equiv­a­lent to qual­ity in another. Qual­ity is much harder to achieve.
4. Always pre­serve qual­ity, because con­sis­tent qual­ity wins loy­alty, which is worth much more in the long run. Con­sis­tent qual­ity dif­fer­en­ti­ates you, and encour­ages cus­tomers to rec­om­mend you to other peo­ple with con­fi­dence, and allows other to become your advo­cates, or even your part­ners. For advo­cates, think of all the peo­ple who clear obsta­cles for you with­out direct ben­e­fit, such as per­mit and license boards. For part­ners, think of all the peo­ple who’s busi­ness con­nect to or depend upon your expe­ri­ence in some way; the con­ces­sions ven­dors who pur­chase a vend­ing license to sell food and bev­er­ages every year are a good exam­ple of this.
For peo­ple plan­ning to attend next year’s 4th of July pro­duc­tion, I hope the expe­ri­ence you have in 2006 reflects some of these lessons. If not, then I can see the head­line already, in bold 42 point let­ter type, “Audi­ences nowhere com­mem­o­rate Inde­pen­dence Day again via tele­vi­sion! 500,000 bored extras make cel­e­bra­tion look real for remote view­ers!“
Since this is the sec­ond time I’ve had this expe­ri­ence, I’ve changed my judg­ment on the qual­ity of the pro­duc­tion, and I won’t be there: I attended in 2002, and had exactly the same experience.

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Comment » | The Media Environment, User Experience (UX)

NY Times Mistake Shows Utility of Semantic Framework

April 25th, 2005 — 12:00am

Reading the online edition of the New York Times just before leaving work this afternoon, I came across an ironic mistake that shows the utility of a well developed semantic framework that models the terms and relationships in defingin different editorial contexts. In an article discussing the Matrix Online multiplayer game, text identifying the movie character the Oracle mistakenly linked to a business profile page on the company of the same name. In keeping with the movie’s sinister depictions of technology as a tool for creating deceptive mediated realities, by the time I’d driven home and made mojitos for my visiting in-laws, the mistake was corrected…
Ironic humor aside, it’s unlikely that NYTimes Digital editors intended to confuse a movie character with a giant software company. It’s possible that the NYTimes Digital publishing platform uses some form of semantic framework to oversee automated linking of terms that exist in one or more defined ontologies, in which case this mistake implies some form of mis-categorization at the article level,invokgin the wrong ontology. Or perhaps this is an example of an instance where a name in the real world exists simultaneously in two very different contexts, and there is no semantic rule to govern how the system handles reconciliation of conflicts or invocation of manual intervention in cases when life refuses to fit neatly into a set of ontologies. That’s a design failure in the governance components of the semantic framework itself.
It’s more likely that the publishing platform automatically searches for company names in articles due for publication, and then creates links to the corresponding profile information page without reference to a semantic framework that employs contextual models to discriminate between ambiguous or conflicting term usage. For a major content creator and distributor like the NY Times, that’s a strategic oversight.
In this screen capture, you can see the first version of the article text, with the link to the Oracle page clearly visible:
Mistake:

The new version, without the mistaken link, is visible in this screen capture:
New Version:

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