Tag: Enterprise


Who Should Own How We Work? Collaboration, the New Enterprise Application

May 14th, 2006 — 12:00am

Col­lab­o­ra­tion is the lat­est ral­ly­ing cry of soft­ware ven­dors hop­ing to embed new gen­er­a­tions of enter­prise class tools and user expe­ri­ences into the fab­ric of the mod­ern work­place. Microsoft, IBM, and other firms expect that con­trol or lead­er­ship in the mar­ket for col­lab­o­ra­tion, whether by own­ing the archi­tec­ture, sys­tems, or other solu­tion com­po­nents, will be lucra­tive. A recent Rad­i­cati Group study (qual­ity uncon­firmed…) of the mar­ket size for enter­prise col­lab­o­ra­tion offered an esti­mate of $1.6 bil­lion now, grow­ing 10% annu­ally to $2.3 bil­lion in 2010.

Beyond the sub­stan­tial money to be made cre­at­ing, sell­ing, installing, and ser­vic­ing col­lab­o­ra­tion solu­tions lies the strate­gic advan­tage of mar­ket def­i­n­i­tion. The vendor(s) that own(s) the col­lab­o­ra­tion space expect(s) to become an inte­gral to the knowl­edge economy’s sup­port­ing envi­ron­ment in the same way that Ford and Gen­eral Motors became essen­tial to the sub­ur­ban­ized con­sumer archi­tec­tures of the post WWII era by serv­ing simul­ta­ne­ously as employ­ers, man­u­fac­tur­ers, cul­tural mar­keters, cap­i­tal reser­voirs, and auto­mo­bile sell­ers. Col­lab­o­ra­tion ven­dors know that achiev­ing any level of indis­pen­si­bil­ity will enhance their longevity by mak­ing them a neces­sity within the knowl­edge econ­omy.

It’s worth tak­ing a moment to call atten­tion to the impli­ca­tions: by defin­ing the user expe­ri­ences and tech­no­log­i­cal build­ing blocks brought together to real­ize col­lab­o­ra­tion in large enter­prises, these ven­dors will directly shape our basic con­cepts and under­stand­ing (our men­tal mod­els and cog­ni­tive frames) of col­lab­o­ra­tion. Once embed­ded, these archi­tec­tures, sys­tems, and busi­ness processes, and the social struc­tures and con­cep­tual mod­els cre­ated in response, will in large part define the (infor­ma­tion) work­ing envi­ron­ments of the future.And yes, this is exactly what these ven­dors aspire to achieve; the Microsoft Share­point Prod­ucts and Tech­nolo­gies Devel­op­ment Team blog, offers:

“Share­Point Prod­ucts and Tech­nolo­gies have become a key part of our strat­egy for deliv­er­ing a com­plete work­ing envi­ron­ment for infor­ma­tion work­ers, where they can col­lab­o­rate together, share infor­ma­tion with oth­ers, and find infor­ma­tion and peo­ple that can help them solve their busi­ness prob­lems.“
[From SHAREPOINT’S ROLE IN MICROSOFT’S COLLABORATION STRATEGY.]

And IBM’s mar­ket­ing is not pitched and deliv­ered in a man­ner as sweep­ing, but the impli­ca­tions are sim­i­lar, as in the overview IBM® Work­place™: Sim­ply a bet­ter way]:
“IBM Work­place™ Solu­tions are role-based frame­works to help cus­tomers apply IBM Work­place tech­nolo­gies faster and more pro­duc­tively… These solu­tions are designed to pro­vide ‘short-cuts’ for cre­at­ing a high per­for­mance role-based work envi­ron­ment, help­ing to accel­er­ate time-to-value.“

The Mod­els for com­mu­ni­ca­tion and rela­tion­ships built into our tools are very pow­er­ful, and often employed in other spheres of life. How many times have you started writ­ing a birth­day card for a friend, and found your­self instinc­tively com­pos­ing a set of bul­let points list­ing this person’s chief virtues, notable char­ac­ter traits, and the most impor­tant / amus­ing moments of your friend­ship. The creep­ing ubiq­uity of the rhetor­i­cal style of Pow­er­point (Tufte’s essay here) is just one exam­ple of the tremen­dous social impact of a habit­u­ated model of com­mu­nica­tive prac­tices that’s run amok.

What does the future hold, in terms of enter­prise ven­dor con­trol over every­day work­ing expe­ri­ences? I’ve writ­ten before on the idea that the days of the mono­lithic enter­prise sys­tems are num­bered, mak­ing the point along the way that these behe­moths are the result of a top-down, one-size-for-all approach. I think the same is true of the cur­rent approach to col­lab­o­ra­tion solu­tions and work­ing envi­ron­ments. And so I was happy to see Andrew McAfee of Har­vard Busi­ness School make sev­eral strong points about how enter­prise col­lab­o­ra­tion efforts will real­ize greater suc­cess by *reduc­ing* the amount of struc­ture imposed on their major ele­ments — roles, work­flows, arti­facts, and rela­tion­ships — in advance of actual use.

McAfee sees con­sid­er­able ben­e­fit in new approaches to enter­prise IT invest­ment and man­age­ment that reduce the top-down and imposed nature of enter­prise envi­ron­ments and solu­tions, in favor of emer­gent struc­tures cre­ated by the peo­ple who must work suc­cess­fully within them. McAfee advo­cates allow­ing staff to cre­ate the iden­ti­ties, struc­tures and pat­terns that will orga­nize and gov­ern their col­lab­o­ra­tion envi­ron­ments as nec­es­sary, in an emer­gent fash­ion, instead of fix­ing these aspects long before users begin to col­lab­o­rate.

McAfee says:
“When I look at a lot of cor­po­rate col­lab­o­ra­tion tech­nolo­gies after spend­ing time at Wikipedia, del.icio.us, Flickr, and Blog­ger I am struck by how reg­i­mented, inflex­i­ble, and lim­ited the cor­po­rate stuff seems, because it does some or all of the following:

  • Gives users iden­ti­ties before they start using the tech­nol­ogy. These iden­ti­ties assign them cer­tain roles, priv­i­leges, and access rights, and exclude them from oth­ers. These iden­ti­ties almost always also place them within the exist­ing orga­ni­za­tional struc­ture and for­mal cor­po­rate hierarchy.
  • Con­tains few truly blank pages. Instead, it has lots of templates–for meet­ings, for project track­ing, for doc­u­ments and reports, etc.
  • Has tons of explicit or implicit work­flow– seqences [sic] of tasks that must be exe­cuted in order.

How much of this struc­ture is nec­es­sary? How much is valu­able? Well, the clear suc­cess sto­ries of Web 2.0 demon­strate that for at least some types of com­mu­nity and col­lab­o­ra­tion, none of it is.“

The crit­i­cal ques­tion is then “what types of com­mu­nity and col­lab­o­ra­tion require which approaches to cre­at­ing struc­ture, and when?” As any­one who’s used a poorly or overly struc­tured col­lab­o­ra­tion (or other enter­prise) tool knows, the result­ing envi­ron­ment is often anal­o­gous to a feu­dal soci­ety designed and man­aged by crypto-technical over­lords; one in which most users feel as if they are serfs bound to the land for in per­pe­tu­ity in order to sup­port the leisure-time and war-making indul­gences of a small class of share­hold­ing nobil­ity.

Answer­ing these ques­tions with con­fi­dence based on expe­ri­ence will likely take time in the range of years, and require numer­ous failed exper­i­ments. There’s a larger con­text to take into account: the strug­gle of enter­prise soft­ware ven­dors to extend their reach and longevity by dom­i­nat­ing the lan­guage of col­lab­o­ra­tion and the range of offer­ings is one part of a much broader effort by soci­ety to under­stand dra­matic shifts in our ways of work­ing, and the social struc­tures that are both dri­ven by and shape these new ways of work­ing. And so there are sev­eral impor­tant ideas and ques­tions under­ly­ing McAfee’s assess­ment that social sys­tem design­ers should under­stand.

One of the most impor­tant is that the notion of “col­lab­o­ra­tion” is con­cep­tual short­hand for how you work, who you work with, and what you do. In other words, it’s a dis­til­la­tion of your pro­fes­sional iden­tity. Your role in a col­lab­o­ra­tion envi­ron­ment defines who you are within that envi­ron­ment.

More impor­tantly, from the per­spec­tive of growth and devel­op­ment, your sys­tem assigned role deter­mines who you can *become*. Knowl­edge work­ers are val­ued for their skills, expe­ri­ence, pro­fes­sional net­works, pub­lic rep­u­ta­tions, and many other fluid, con­text depen­dent attrib­utes. And so lock­ing down their iden­ti­ties in advance strips them of a sub­stan­tial pro­por­tion of their cur­rent value, and simul­ta­ne­ously reduces their abil­ity to adapt, inno­vate, and respond to envi­ron­men­tal changes by shift­ing their think­ing or prac­tices. In plain terms, deter­min­ing their iden­ti­ties in advance pre­cludes the cre­ation of future value.

Another impor­tant under­ly­ing idea is the impor­tance of prop­erly under­stand­ing the value and util­ity of dif­fer­ing approaches to sys­tem­ati­za­tion in dif­fer­ing con­texts. McAfee’s assess­ment of the unhealthy con­se­quences of impos­ing too much struc­ture in advance is use­ful for social sys­tem design­ers (such as infor­ma­tion archi­tects and knowl­edge man­agers), because it makes the out­comes of implicit design strate­gies and assump­tions clear and tan­gi­ble, in terms of the neg­a­tive effects on the even­tual users of the col­lab­o­ra­tion envi­ron­ment. For com­plex and evolv­ing group set­tings like the mod­ern enter­prise, cre­at­ing too much struc­ture in advance points to a mis­placed under­stand­ing of the value and role of design and archi­tec­ture.

Fun­da­men­tally, it indi­cates an over­es­ti­ma­tion of the value of the activ­ity of sys­tem­atiz­ing (design­ing) col­lab­o­ra­tion envi­ron­ments to high lev­els of detail, and with­out recog­ni­tion for evo­lu­tion­ary dynam­ics. The design or struc­ture of any col­lab­o­ra­tion envi­ron­ment — of any social sys­tem — is only valu­able for how well it encour­ages rela­tion­ships and activ­ity which advance the goals of the orga­ni­za­tion and it’s mem­bers. The value of a designer in the effort to cre­ate a col­lab­o­ra­tive com­mu­nity lies in the abil­ity to cre­ate designs that lead to effec­tive col­lab­o­ra­tion, not in the num­ber or speci­ficity of the designs they pro­duce, and espe­cially not in the arti­facts cre­ated dur­ing design — the tem­plates, work­flows, roles, and other McAfee men­tioned above. To sim­plify the dif­fer­ent views of what’s appro­pri­ate into two arti­fi­cially seg­mented camps, the [older] view that results in the pre­ma­ture cre­ation of too much struc­ture val­i­dates the design of things / arti­facts / sta­tic assem­blies, whereas the newer view valu­ing min­i­mal and emer­gent struc­tures acknowl­edges the greater effi­cacy of design­ing dynamic sys­tems / flows / frame­works.

The overly spe­cific and rigid design of many col­lab­o­ra­tion sys­tem com­po­nents com­ing from the older design view­point in fact says much about how large, com­plex enter­prises choose to inter­pret their own char­ac­ters, and cre­ate tools accord­ingly. Too often, a desire to achieve total­ity lies at the heart of this approach.

Of course, most total­i­ties only make sense — exhibit coher­ence — when viewed from within, and when using the lan­guage and con­cepts of the total­ity itself. The result is that attempts to achieve total­ity of design for many com­plex con­texts (like col­lab­o­ra­tion within enter­prises large or small) rep­re­sent a self-defeating approach. That the approach is self-defeating is gen­er­ally ignored, because the pur­suit of total­ity is a self-serving exer­cise in power val­i­da­tion, that ben­e­fits power hold­ers by con­sum­ing resources poten­tially used for other pur­poses, for exam­ple, to under­mine their power.

With the chimera of total­ity set in proper con­text, it’s pos­si­ble to see how col­lab­o­ra­tion envi­ron­ments — at least in their most poorly con­ceived man­i­fes­ta­tions — will resem­ble vir­tual retreads of Tay­lorism, wherein the real accom­plish­ment is to jus­tify the effort and expense involved in cre­at­ing the sys­tem by point­ing at an exces­sive quan­tity of pre­de­ter­mined struc­ture await­ing habi­ta­tion and use by dis­en­fran­chised staff.

At present, I see two diver­gent and com­pet­ing trends in the realm of enter­prise solu­tions and user expe­ri­ences. The first trend is toward homo­gene­ity of the work­ing envi­ron­ment with large amounts of struc­ture imposed in advance, exem­pli­fied by com­pre­hen­sive col­lab­o­ra­tion suites and archi­tec­tures such as MSOf­fice / Share­point, or IBM’s Work­place.

The sec­ond trend is toward het­ero­gene­ity in the struc­tures inform­ing the work­ing envi­ron­ment, vis­i­ble as vari­able pat­terns and locuses of col­lab­o­ra­tion estab­lished by fluid groups that rely on adhoc assort­ment of tools from dif­fer­ent sources (Base­Camp, GMail, social book­mark­ing ser­vices, RSS syn­di­ca­tion of social media struc­tures, com­mu­ni­ties of prac­tice, busi­ness ser­vices from ASP providers, open source appli­ca­tions, etc.).

But this itself is a short term view, when sit­u­a­tion within a longer term con­text is nec­es­sary. It is com­mon for sys­tems or envi­ron­ments of all sizes and com­plex­i­ties to oscil­late cycli­cally from greater to lesser degrees of struc­ture, along a con­tin­uüm rang­ing from homo­ge­neous to het­ero­ge­neous. In the short term view then, the quest for total­ity equates to homo­gene­ity, or even efforts at dom­i­na­tion. In the long term view, how­ever, the quest for total­ity could indi­cate an imma­ture ecosys­tem that is not diverse, but may become so in time.

Apply­ing two (poten­tial) lessons from ecol­ogy — the value of diver­sity as an enhancer of over­all resilience in sys­tems, and the ten­dency of mono­cul­tures to exhibit high fragility — to McAfee’s points on emer­gence, as well as the con­tin­uüm view of shift­ing degress of homo­gene­ity, should tell us that col­lab­o­ra­tion solu­tion design­ers would be wise to do three things:

The end result should be an enter­prise approach to col­lab­o­ra­tion that empha­sizes the design of infra­struc­ture for com­mu­ni­ties that cre­ate their own struc­tures. Big ven­dors be wary of this enlight­ened point of view, unless you’re will­ing to respond in kind.

Comment » | Architecture, Enterprise

A Tale of Three Dustbusters

April 29th, 2006 — 12:00am

What fol­lows is a brief tale of cus­tomer dis­tress and redemp­tion, fea­tur­ing a cast of char­ac­ters includ­ing sev­eral well-known play­ers in mod­ern drama:

Fret not read­ers, for this yarn has a happy end­ing in a wind­fall for yours truly.
Chap­ter 1: Sir Qual­ity Con­trol Fail­ure

For a brief period in 2005, JoeLamantia.com hap­pily relied on a Dust­buster to help keep things neat and tidy. When the machine died sud­denly after two months of ser­vice, we felt sad­ness at hav­ing placed faith in yet another defec­tive con­sumer good. These feel­ings turned to relief when Black and Decker promised to send a replace­ment within “7 to 10 days”.

Chap­ter 2: Queen Fickle CRM
Four weeks went by. We called again: our records had been “lost”, so another order was placed. Emo­tion­ally unre­li­able CRM sys­tems will some­times decide to break up with you, but — lack­ing the con­fi­dence to tell you directly — leave you find out in awk­ward ways like this. Not to worry for us, how­ever, we would have another dust­buster in “7 to 10 days”.

Chap­ter 3: King Chron­i­cally Unsta­ble Sup­ply Chain Man­age­ment
Four weeks passed. When we called again, the order­ing sys­tem was down for the week­end, and no infor­ma­tion was avail­able. While their enter­prise class SCM sys­tem with five nines uptime was out, the magic of post-it notes — which rarely expe­ri­ence down time, except dur­ing peri­ods of humid weather — allowed Black and Decker to assure us we would receive a replace­ment in “7 to 10 days”.

Chap­ter 4: Duke Con­flict­ing Mas­ter Data
Four weeks passed, leav­ing JoeLamantia.com sorely in need of dust­bust­ing capa­bil­ity. We called a fourth time, to learn our replace­ment was on back order, and would arrive in “7 to 10 days”. As a cour­tesy, we’d been upgraded to a more pow­er­ful model — pre­sum­ably to help us pick up all the dust accu­mu­lated over the past three months.

Chap­ter 5: Wind­fall, and Happy End­ing
The next day, we found three dust­busters, all dif­fer­ent mod­els, shipped from dif­fer­ent places, with dif­fer­ent order num­bers, and dif­fer­ent cus­tomer IDs on the labels, wait­ing on the front porch.

Wind­fall

Comment » | Customer Experiences

Signs of Crisis and Decline In Organizations

April 21st, 2006 — 12:00am

A few months ago I came across a presentation titled Organizations in Crisis and Decline, by Randall Dunham. After giving examples of organizations in crisis and decline that include Kmart, General Motors, United Airlines, and Michael Jackson. (interesting example of an enterprise…), Dunham goes on to summarize typical symptoms of crisis, the strategic consequences of decline, and 10 behaviors of unhealthy organizations.

I came across this while doing some research on how the structures and cultures of organizations influence modes of thinking, resilience, and decision making, so this is related to some of my postings on enterprise software. It might be a while before I have the chance to write up all the ideas, so I’ll share Dunham’s material now.

Why is this of note to IAs? Quite a few Information architects (practitioners, not just those with the title…) are actively looking for effective tools and modes of understanding to help frame and manage enterprise problems.

Understanding the signs of decline and crisis in organizations can help information architects and other change agents understand the environmental context of a situation in the critical early stages of setting expectations and roles, and before it’s “too late”, when everyone at the management table has strong opinions they must defend. In other words, before making a leap is into an active project, a planning and budgeting cycle, a strategic vision session, etc.

I see (at least) two very important aspects of a situation that Dunham’s warning signs could help identify; how healthy an organization is, and what latitude for activity and change is available. Building on this, these criteria can help identify situations to avoid or be wary of. Of course, organizations in crisis and decline can present opportunities as well as risks, but sometimes the ship is going down no matter how much you try to patch the holes…

For those without powerpoint, I’m going to present some of the material here as text, with acknowledgment that I’m borrowing directly from Dunham, who himself credits this source: Mische, M.A. (2001). Ten warning signs of strategic Decline. In Strategic Renewal: Becoming a High-Performance Organization (pp. 25-30). Upper Saddle River, NJ: Prentice Hall.
Typical Symptoms of Crisis/Decline

  • Lower earnings & revenues
  • Increased employee turnover
  • Reduced market presence
  • Decrease in customer satisfaction & interest
  • Increasing costs & high structural costs

Strategic Consequences of Crisis/Decline

  • Lower market value
  • Inconsistent strategies
  • Misalignment of internal strategies & external goals
  • Diminished capacity to attract top talent
  • Increased vulnerability

10 Behaviors that Signal Decline

  • The organization exhibits a lack of understanding the environmental and economic realities confronting it, or is in denial
  • The management of the organization is arrogant with regard to its view of the world & assessment of its internal competencies. Ex: Icarus Paradox
  • The organization has lost perspective with respect to customers, products, suppliers, and competitors
  • Management and employees have an insular focus or preoccupation with internal processes, internal measurements, and politics
  • The organization has lost its sense of urgency and lacks an attitude of self-determination
  • The organization is relying on historical and poorly conceptualized or inappropriate business strategies and traditional management methods to address new & different challenges
  • The organization has the propensity to repeat mistakes and fails to learn from past experiences
  • The organization has low or slow innovation practices and is late to market with new products/services
  • The organization has a tendency to recycle marginally performing managers
  • The organization relies exclusively on internal talent as a source of leadership

Key Factors that Contribute to Decline

  • Age of the organization: Older, more established firms may rely on legacy practices
  • Size of the organization: Large firms with many vertical levels can have trouble adapting
  • Financial success and past performance: Past success can lead to desire to follow same path in hopes of future success
  • Ownership and equity structure: Is there accountability at all times to outside agents?
  • Environmental influences: External shocks
  • Ability to learn and discern patterns: Lack of learning organization culture
  • Certainty/uncertainty: Effectiveness of change management
  • Leadership: Young & inexperienced without desire to learn

Success Can Drive Crisis

  • The same processes that lead to success in an organization can also lead to failure
  • This is because success promotes rigidity, resistance to change, and habitual response
  • Biggest problem – people learn the ‘right’ way to solve a problem and do that over and over again, even if that way will no longer solve the problem

It’s true these are quite general. Naturally, the art is in knowing how to apply them as criteria, or interperet what you found. As a quick test of accuracy, I’ve used the behaviors and warning signs to retrospectively review several of the organizations I’ve seen from the inside. When those organizations showed several of the behaviors and warning signs at an aggregate level (not necessarily my group, but the whole enterprise) then the strategic consequence dunham mentioned were visible at the same time.

From a practical perspective, a rating scale or some indicators of relative degree would be very useful. In order to gauge whether to stay or go, you need to understand the intensity of the decline or crisis and what action you can take: for example, do you have time to go back to the cabin to save your handwritten screenplay before the ship sinks?

Comment » | Information Architecture

Intranet Review Toolkit Version 1.1

April 1st, 2006 — 12:00am

Congratulations to James Robertson and StepTwo Designs for releasing an updated version of the Intranet Review Toolkit, just before this year’s IA summit in lovely Vancouver (obligatory flickr link).

Version 1.1 of the Intranet Review Toolkit includes a heuristics summary designed for quick use; it’s based on a condensed version of the complete set of heuristics you may remember I offered a while back. StepTwo was kind enough to credit my modest contribution to the overall effort.

Other additions include a collaboration / community of use destination site http://www.intranetreviewtoolkit.org.

Comment » | Intranets, Tools

User Research = R&D

February 14th, 2006 — 12:00am

This weekend, some of my earlier posts discussing the user experience of Lotus Notes surfaced in the Notes community. Ed Brill – in a posting titled Mary Beth has been taking on the critics – referenced my mention of how the head of the Notes UI team was employing user research as a bridge to customers. Ed complimented the design team for reaching out to critics in public. This is a well-deserved pat on the back. Yet it falls short of recognizing the more important point that direct user research should be a basic component of any company’s overall strategy and planning for long term success (or survival).

Why? User research helps build customer relationships, further design efforts, and identify new business opportunities when applied across audiences (internal and external constituencies) and perspectives (marketing, sales, product development), and with an eye for needs beyond immediate feedback. This sort of engagement with customers of a software product (or any kind of product) should *not* be special or noteworthy – it should happen all the time. Continuously. I’m thinking of Jared Spool’s remarks during his keynote at UI10, to the effect that the user experience perspective is most successful when it it is a basic component of a company’s culture, and thus an assumed aspect of every initiative.

In fact, in a socially transparent, networked, and aware environment like the current FuturePresent, user research serves as a fundamental, indispensable form of research and development that companies and organizations must support as part of their portfolio of methods for seeking broad based environmental feedback (also here). I’ll go so far as to say that user research may move beyond the realm of essential corporate R&D, and qualify as genuine basic research.

BTW: maybe it’s just me, but isn’t it a bit ominous that the tag line for Notes 7 is “Innovate. Collaborate. Dominate.” ? Sounds like something the Borg might say if you asked them how to make breakfast…

Comment » | User Research

Belated 2006 Prediction #1

February 1st, 2006 — 12:00am

It’s only February, but I can already tell that I’m going to say “SharePoint is *not* an intranet!” many, many, many times in 2006…

Comment » | Intranets

Hallmark of the New Enterprise: Knowledge Markets

January 30th, 2006 — 12:00am

Using the automotive industry and an analogous variety of software mega-packages with three-letter acronyms as examples, we’ve been discussing the death of the traditional enterprise for a few weeks. We’ve observed that enterprise efforts relying on massive top-down approaches become inefficient and wasteful, if not counter-productive. They also either fail to support the health of the individuals or groups involved – customers, users, sellers, employers – or in fact directly reduce the relative health of these parties. With Conway’s Law as a guide, we discovered that the structure or form of an organization influences or determines the nature and quality of the things the organization creates.
This all concerns the past: so now it’s time to look ahead, at the new enterprise. Of course, scrying the future inevitably relies on a mixture of hand waving, vague pronouncements, and the occasional “it’s not possible yet to do what this implies” to point the way forward. What’s often lacking is a present-tense example to serve as clear harbinger of the future to come. I came across an example today, drawn from the debate surrounding the proposition that the U.S. Army is close to a breaking point. In an episode of On Point titled Are US Forces Stretched Too Thin?, several panelists (names not available from the program website yet) made three telling points about the Army that show it as an organization in transition from the old model enterprise into a new form, albeit one whose outlines remain fuzzy. I’ll paraphrase these points:

To support this practice, company commanders created a forum for sharing innovations amongst themselves, called CO Team: CompanyCommand. The description reads, “CompanyCommand.com is company commanders-present, future, and past. We are in an ongoing professional conversation about leading soldiers and building combat-ready units. The conversation is taking place on front porches, around HMMWV hoods, in CPs, mess halls, and FOBs around the world. By engaging in this ongoing conversation centered around leading soldiers, we are becoming more effective leaders, and we are growing units that are more effective. Amazing things happen when committed leaders in a profession connect, share what they are learning, and spur each other on to become better and better.”
It’s the third point that gives us a clue about the nature of the new enterprise. CompanyCommand.com is an example of a ‘knowledge marketplace’ created and maintained by an informal network within an organization. Knowledge marketplaces are one of the components of what McKinsey calls The 21st Century Organization. Knowledge marketplaces allow knowledge buyers “to gain access to content that is more insightful and relevant, as well as easier to find and assimilate, than alternative sources are.”
McKinsey believes that these markets – as well as companion forms for exchanging valuable human assets called talent markets – require careful investment to begin functioning.
“…working markets need objects of value for trading, to say nothing of prices, exchange mechanisms, and competition among suppliers. In addition, standards, protocols, regulations, and market facilitators often help markets to work better. These conditions don’t exist naturally – a knowledge marketplace is an artificial, managed one – so companies must put them in place.”
On this, I disagree. CompanyCommand is an example of a proto-form knowledge marketplace that appears to be self-organized and regulated.
Moving on, another component of the new enterprise identifed by McKinsey is the formal network. A formal network “…enables people who share common interests to collaborate with relatively little ambiguity about decision-making authority – ambiguity that generates internal organizational complications and tension in matrixed structures.”
In McKinsey’s analysis, formal networks contrast with informal social networks in several ways. Formal networks require designated owners responsible for building common capabilities and determining investment levels, incentives for membership, defined boundaries or territories, established standards and protocols, and shared infrastructure or technology platforms.
My guess is that CompanyCommand again meets all these formal network criteria to a partial extent, which is why it is a good harbinger of the forms common to the new enterprise, and a sign of an organization in transition.
Can you think of other examples of new enterprise forms, or organizations in transition?
In the next post in this series, we’ll move on from the structure of the new enterprise to talk about the new enterprise experience, trying to track a number of trends to understand their implications for the user experience of the new enterprise environment.

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Iraq Reconstruction, Enterprise Style

January 25th, 2006 — 12:00am

I first mentioned the ailing fortunes of the major U.S. auto makers as an example of the same pattern of decline common to old-style industrial organizations that’s starting in the enterprise software space. I chose American auto makers as an example of failing systemic health that offers insight because they are a visible cultural reference point, and not because I thought their demise was imminent.
But recent news from Ford and Daimler-Chrysler announcing dramatic job cuts and plant closures seems to point at exactly this in an eerie way. The article on Ford’s announcement even includes this quote from Gary N. Chaison, a professor of industrial relations at Clark University in Worcester, Mass, “This may not be the end, but it is certainly the beginning of the end of the automobile industry as we knew it”.
It seems the Iraq reconstruction effort is turning out to be another example of an enterprise infrastructure effort gone awry, in the real world. In the NY Times article Iraq Rebuilding Badly Hobbled, U.S. Report Finds James Glanz writes “…gross understaffing, a lack of technical expertise, bureaucratic infighting, secrecy and constantly increasing security costs” contributed to the ineffectiveness of the reconstruction effort.
That sounds like a classic enterprise software deployment to me :)
Glanz continues, “After years of shifting authority, agencies that have come into and out of existence and that experienced constant staff turnover, the rebuilding went through another permutation last month with almost no public notice.”
To close the circle and return to the realm of enterprise software, let’s compare the NY Times assessment of the reconstruction planning — “Mr. Bush said the early focus of the rebuilding program on huge public works projects – largely overseen by the office, the Project and Contracting Office – had been flawed.” — with James Roberts simple but very relevant question in Grand enterprise projects: why are we wasting our time?: “Instead of trying to eat the elephant whole, perhaps the better way is to take one bite at a time?”
Someone should have asked the same question in the early stages of planning the Iraq reconstruction effort, when the basic approach — bureaucratic, top-down, poorly structured — crystallized and was put into action.

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Enterprise Software is Dead! Long Live… Thingamy?

January 5th, 2006 — 12:00am

Peter Merholz observes that enterprise software is being eaten away from below, by applications such as Moveable Type, and innovators such as SocialText.
“These smaller point solutions, systems that actually address the challenges that people face (instead of simply creating more problems of their own, problems that require hiring service staff from the software developers), these solutions are going to spread throughout organizations and supplant enterprise software the same way that PCs supplanted mainframes.
I sure wouldn’t want to be working in enterprise software right now. Sure, it’s a massive industry, and it will take a long time to die, but the progression is clear, and, frankly, inevitable.”
Indeed it is. Though there’s considerable analyst hoopla about rising enterprise content management or ECM spending and IT investment (see also In Focus: Content Management Heats Up, Imaging Shifts Toward SMBs), we’re in the midst of a larger and longer term cycle of evolution in which cheaper, faster, more agile competitors to established market leaders are following the classic market entry strategy of attacking the bottom of the pyramid. (The pyramid is a hierarchical representation of a given market or set of products; at the top of the pyramid sit the more expensive and mature products which offer more features, capabilities, quality, or complexity; the lower levels of the pyramid include lower cost products which offer fewer features.)
What’s most interesting about the way this pattern is playing out in the arena of enterprise content management solutions is that the new competitors were not at first attacking from the bottom as a deliberate strategy, think of MoveableType, but they have quite quickly moved to this approach as with the recent release of Alfresco. The different origins of Sixapart and Alfresco may have some bearing on their different market entry approaches: Sixapart was a personal publishing platform that’s grown into a content management tool, whereas Alfresco’s intented audience was enterprise customers from day one. I’d wager the founders of Alfresco looked to RedHat as an example of a business model built on OpenSource software, and saw opportunity in the enterprise content management space, especially concerning user experience annd usability weaknesses in ECM platforms.
There’s an easy (if general) parallel in the automotive industry: from American dominance of the domestic U.S. market for automobiles in the post-WWII decades, successive waves of competitors moved into the U.S. automobile market from the bottom of the pyramid, offering less expensive or higher quality automobiles with the same or similar features. The major Japanese firms such as Honda, Toyota, and Nissan were first, followed by Korean firms such as Hyundai and Daewoo. It’s plain that some of the older companies sitting at the top of the pyramid are in fact dying, both literally and figuratively: GM is financially crippled and faces onerous financial burdens — to the point of bankruptcy – as it attempts to pay for the healthcare of it’s own aging (dying) workforce.
So what’s in the future?
For auto makers it’s possible that Chinese or South American manufacturers will be next to enter the domestic U.S. market, using similar attacks at the bottom of the pyramid.
For enterprise software, I think organizations will turn away from monolithic and expensive systems with terrible user experiences — and correspondingly low levels of satisfaction, quality, and efficacy — as the best means of meeting business needs, and shift to a mixed palette of semantically integrated capabilities or services delivered via the Internet. These capabilities will originate from diverse vendors or providers, and expose customized sets of functionality and information specific to the individual enterprise. Staff will access and encounter these capabilities via a multiplicity of channels and user experiences; dashboard or portal style aggregators, RIA rich internet applications, mobile devices, interfaces for RSS and other micro-content formats.
David Weinberger thinks it will be small pieces loosely joined together. A group of entrepreneurs thinks it might look something like what Thingamy claims to be.
Regardless, it’s surely no coincidence that I find a blog post on market pyramids and entry strategies put up by someone working at an enterprise software startup…

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Intranet Review Toolkit: Quick Heuristics Spreadsheet

December 2nd, 2005 — 12:00am

Update: Version 1.1 of the Intranet Review Toolkit is available as of 03/20/2006, and now includes a summary spreadsheet.
Thanks go to James Robertson for very gently reminding me that the licensing arrangements for the Intranet Review Toolkit preclude republishing it as a summarized form, such as the spreadsheet I posted earlier today. In my enthusiasm to share a tool with the rest of the community, I didn’t work through the full licensing implications…
Accordingly, I’ll be removing the spreadsheet from harms way immediately, while hoping it’s possible to make it available in a more legally acceptable form.
Apologies to James and the rest of the Toolkit team for any unintended harm from my oversight.

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